# GDC Festival of Gaming: Latest YouTube Videos & Shorts

Markdown version of https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/ from vidIQ YouTube Stats. Link to that page, not to this file.

As of 2026-10-28, GDC Festival of Gaming has 555,000 subscribers, 75,792,649 total views, and 2,025 videos. It ranks #137,386 by subscribers among channels tracked by vidIQ.

The most recent uploads from [GDC Festival of Gaming](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/). Each video links to its own stats page. The page lists the rest of the channel's videos to signed-in vidIQ users.

## About this sample

- The latest upload vidIQ has for GDC Festival of Gaming is “False Start #1 - Fixing Axis-Aligned SVOs with Rotated Volumes”, a Short published Oct 22, 2026.
- These are GDC Festival of Gaming’s 48 most recent public uploads vidIQ has data for, published between Jun 4, 2026 and Oct 22, 2026 (11 long-form videos and 37 Shorts).
- Median views across these 48 uploads: 4,432. 24 videos are above that median and 24 below.
- Most viewed in the sample: “Steam Platform 2026: How Valve is Helping Game Developers Succeed on PC Gaming” (30,454 views, Sep 8, 2026). Least viewed: “What Was That Noise: Mastering Creative UI Sound Design with Intention” (0 views, Sep 14, 2026).
- Median length: 42:16 for 11 long-form videos; 1:05 for 37 Shorts.
- In this sample, GDC Festival of Gaming’s consecutive uploads were a median of 2 days apart (shortest gap 0 days, longest 12 days).
- Views are lifetime totals as of Oct 28, 2026, so newer uploads have had less time to collect them. These figures describe only the videos listed here, not the whole channel, and do not show why any video performed as it did. Dates are UTC.

## Recent uploads

| Video | Published (UTC) | Format | Views | Duration | Outlier score |
| --- | --- | --- | --- | --- | --- |
| [False Start #1 - Fixing Axis-Aligned SVOs with Rotated Volumes](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/2dFvEyBBh3o/) | 2026-10-22 | Short | 3,354 | 2:14 | - |
| [Splitting Fiction: The Hardest Level Hazelight Studios Ever Built](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/-pGFuhhceQA/) | 2026-10-22 | Long-form | 14,002 | 1:13:06 | 1x |
| [Designing for Growing Players \| The Outer Worlds 2](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/Yow-_yJ5Kok/) | 2026-10-15 | Short | 3,132 | 2:20 | - |
| [Targeting Console Players \| Phasmophobia](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/kwb1Kp1_ZE0/) | 2026-10-13 | Short | 2,098 | 0:41 | - |
| [Teaching Faction Behavior \| Ghost of Yotei](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/fQXNCv7ZsQc/) | 2026-10-08 | Short | 5,991 | 1:40 | 1.28x |
| [KCD2 \| Crime Perception Volumes](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/F8kVtt1JukQ/) | 2026-10-01 | Short | 4,587 | 1:53 | 1.01x |
| [Outersloth Budget and Investment Clip #1](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/W9kE7-snoos/) | 2026-09-29 | Short | 4,855 | 0:49 | 1.03x |
| [How to Succeed in Co-Development Clip #1](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/x_hzrrbDaE4/) | 2026-09-28 | Short | 2,134 | 0:33 | - |
| [How to Succeed in Co-Development: Sam Carlisle Interview](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/4DCIZ2DNQ0k/) | 2026-09-25 | Long-form | 14,598 | 35:33 | - |
| [Key takeaways from Clair Obscur Audio Post Mortem \| GDC 2026](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/jMc4LnTDa8Y/) | 2026-09-24 | Short | 8,407 | 2:32 | 2.23x |
| [Keeper \| Managing Memory Budgets](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/gjWLHw_IlTs/) | 2026-09-22 | Short | 2,468 | 1:00 | - |
| [What Indie Game Publishers Really Think clip](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/dMehEDVi43Y/) | 2026-09-21 | Short | 5,514 | 1:05 | 1.46x |
| [What Indie Game Publishers Really Think: 15 Years of Industry Insights from Finji's Rebekah Saltsman](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/qD5a8kPi0Dc/) | 2026-09-21 | Long-form | 23,975 | 1:00:36 | 1.34x |
| [What Was That Noise: Mastering Creative UI Sound Design with Intention](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/13jP9am-MK8/) | 2026-09-17 | Long-form | 19,963 | 42:16 | 1.25x |
| [Open vs Linear \| Setting the Stakes Early On in The Outer Worlds 2](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/ldMqpDDXt4o/) | 2026-09-15 | Short | 4,548 | 1:56 | 1.55x |
| [What Was That Noise: Mastering Creative UI Sound Design with Intention](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/rysNCIMKflE/) | 2026-09-14 | Long-form | 0 | 1:00:13 | - |
| [Don't Forget Your Existing Community \| Phasmophobia](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/WbrQx5VRWok/) | 2026-09-10 | Short | 1,477 | 0:49 | - |
| [Inside Steam's Growth Strategy clip](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/adFRHaRtskM/) | 2026-09-08 | Short | 11,815 | 0:54 | 4.02x |
| [Steam Platform 2026: How Valve is Helping Game Developers Succeed on PC Gaming](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/h1ivZzEyNFY/) | 2026-09-08 | Long-form | 30,454 | 31:50 | 2.86x |
| [Gathering First Hour Needs for Ghost of Yotei](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/yJmzn2OeBRM/) | 2026-09-08 | Short | 2,271 | 1:47 | - |
| [Supporting Thousands of NPCs in 'Kingdom Come Deliverance' & 'Kingdom Come Deliverance II'](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/KKX4pKDzhJ8/) | 2026-09-03 | Short | 6,071 | 1:05 | 2.05x |
| ['SILENT HILL f': The Challenges of Creating a Melee-Only Horror Game](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/VZ5xCsXbdvw/) | 2026-09-01 | Short | 3,027 | 0:44 | 1.1x |
| [GDC Side Quest Clip #1 \| Austin Wintory](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/hEuEojdeNL0/) | 2026-08-28 | Short | 1,238 | 0:41 | - |
| [From Journey to Sword of the Sea: Austin Wintory on His Most Ambitious Game Scores \| Full Interview](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/edxEPWtwBRc/) | 2026-08-28 | Long-form | 16,098 | 32:40 | 1.52x |
| [Outersloth Submission Odds](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/NiSGIqit6-4/) | 2026-08-27 | Short | 5,720 | 0:42 | 1.92x |
| [Designing POIs (Points of Interest) for 'The Outer Worlds 2' Clip #1](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/wvI5BX1qHNs/) | 2026-08-25 | Short | 2,899 | 1:12 | - |
| [Clair Obscur Expedition 33: Small Team, Massive Game Clip #1](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/R7GM91PhNUw/) | 2026-08-24 | Short | 2,555 | 1:34 | - |
| [Clair Obscur Expedition 33: Small Team, Massive Game \| Technical Secrets Behind Making Hit RPG](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/BLUbu8he0og/) | 2026-08-24 | Long-form | 29,752 | 59:36 | 2.78x |
| [Fixed Wing Flight in "Keeper"](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/-clmiQgG1Ew/) | 2026-08-20 | Short | 2,635 | 1:23 | - |
| [Cross-Platform Game Development: 10 Lessons from Mobile to PC & Console](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/wUQ1hFp1_Zs/) | 2026-08-18 | Long-form | 3,460 | 32:13 | - |
| [Audio Cues for Parry Timing in Expedition 33](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/Hl2uX9x5Mg0/) | 2026-08-18 | Short | 5,108 | 2:47 | 1.38x |
| [GDC Concert 2026: Expedition 33, Hades II, DOOM (2016), and more; feat. Austin Wintory & Troy Baker](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/xae7FYq7g2U/) | 2026-08-10 | Long-form | 7,010 | 1:37:54 | - |
| [Key Marketing Takeaways for Multi-Platform Launches \| Phasmophobia](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/iiDAj_gug-U/) | 2026-08-06 | Short | 2,057 | 1:20 | - |
| [Designing Kuttenberg City Around Design Constraints \| KCD 2](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/WbSIIHiEESM/) | 2026-08-04 | Short | 4,315 | 1:29 | 1.41x |
| [GDC 2026 \| GDC Side Quest \| Samantha Beart](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/n-flrbkwyX0/) | 2026-08-03 | Short | 2,711 | 0:28 | - |
| [260 Hours of MoCap: Baldur's Gate 3's Karlach Actor on Game Performance \| GDC Side Quest](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/5lNDq5yZKJE/) | 2026-07-31 | Long-form | 12,803 | 28:47 | - |
| [Defining Horror as Tension \| Silent Hill f](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/5PsxuO0oL_g/) | 2026-07-28 | Short | 6,694 | 0:44 | 2.23x |
| [How Outersloth Judges Submissions](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/u8lBwqj5AcQ/) | 2026-07-21 | Short | 3,164 | 1:23 | 1.03x |
| [Meaningful Reasons to Wander - Ghost of Yotei Clip #1](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/aPj2PfJLpwY/) | 2026-07-14 | Short | 7,411 | 1:39 | 2.09x |
| ['A Cup of Liber-Tea': Scoring Satire with Sincerity in 'Helldivers 2' Clip #3](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/Vo0KXu1KAqQ/) | 2026-07-02 | Short | 7,258 | 0:29 | 2.53x |
| [Bear Hugs and Dev Tears: Building Stories for 'Cozy Grove: Camp Spirit' Clip #3](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/oH3va0MR4i8/) | 2026-06-30 | Short | 1,821 | 1:00 | - |
| [Making of a Brawler: Character Creation for 'Brawl Stars' Clip #3](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/y1Kx5eghopA/) | 2026-06-25 | Short | 3,061 | 0:56 | - |
| [Reimagining High Fantasy: The Score to 'Eternal Strands Clip #2](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/-u1O-Jsz1IU/) | 2026-06-23 | Short | 1,785 | 1:06 | - |
| [Building Big Impact, One Brick at a Time: Marginal Gains in 'LEGO Horizon Adventures' Clip #2](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/5BJFNgvrUBo/) | 2026-06-18 | Short | 2,712 | 1:02 | - |
| [Babygirls, Daddies, and Himbos: Updating Archetypes for Compelling Characters #3](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/zs4JlaILn4s/) | 2026-06-16 | Short | 4,199 | 1:15 | 1.01x |
| [Embracing Neurodiversity and Leadership in the Game Industry Clip #2](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/ns2w2FGI9Mo/) | 2026-06-11 | Short | 1,654 | 0:38 | - |
| [Evolving Worlds from the Crumbling Chaos Clip #3](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/j72l9FFJkjw/) | 2026-06-09 | Short | 7,967 | 0:38 | 1.93x |
| [Designing Endings and Balancing Player Expectations Clip #2](https://vidiq.com/youtube-stats/channel/@gdcfestivalofgaming/videos/Q7U3plP2u_M/) | 2026-06-04 | Short | 5,669 | 0:41 | 1.38x |

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